Rr'e, the Ripper

Your army may include Rr’e as an independent character. He may not be the army’s General.

In the mists of history Rr’e was once known as the most powerful and noble Bretonnian Knight to ever serve the Lady, tirelessly defending his realm from evil beyond measure. His was the good fortune to never once face Chaos beyond herds of a few dozen Beastmen.
That all changed one day when he was called upon to join a group of elite warriors keeping an army of iron-clad foot warriors from entering Bretonnia through an isolated mountain pass; as the troops of Knights amassed at the mountain’s base one keen-eyed squire noticed the eight-pointed star of Chaos on the army’s battle standard. The Knights prepared to die.
They fought bravely, and lasted almost two hours. Finally they were whittled down to he who would one day be Rr’e and thousands of Chaos Warriors. In desperation, he sought single combat with the army’s General, preferring clean death to succumbing from a tide of three thousand soulless berserkers.
Incredibly, the Lord seemed to have a sense of honor. He held out one of his weapons, handle first, to the knight who would become the Ripper. The Knight took it in astonishment, and then felt his soul being eaten by something of such primal evil he had no hopes of even conceiving it. He was posessed by one from beyond the veil.
Now Rr’e roams the Troll Country alone, living only to slay in the name of the Ravager. Ironically, he possesses a deep hatred of Bretonnians and seeks to mock them by defeating their most powerful Knights in single combat: he has never lost yet and never will.

Profile M WS BS S T W I A Ld PV
Rr'e, the Ripper 4 8 8 5 5 2 8 4 10 330
Brass Juggernaut 7 3 0 6 6 3 2 2 10 100

Weapons/Armour: Rr’e carries two axes and wears Chaos armour.
Mark of Chaos: Rr’e is marked by Khorne, and thus wears Chaos armour and frenzies.
Magic Items: Rr’e carries a Blade of Darting Steel as well as a normal axe and carries a Potion of Strength.
Weapon Mastery: Rr’e is so capable at handling weapons he can carry a normal weapon alongside his magic one.
Hatred: Rr’e hates Bretonnians, and is affected by the rules for Hatred; in addition he must always challenge Bretonnian characters if given the opportunity. Like Arbaal he may issue more than one challenge per round (but only against Bretonnians.)

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